Executive Summary
During my second semester as a graduate student in the Educational Technology program at the University of Arkansas in the Fall of 2018, I began my journey into Instructional Design. I was very leery of the class at the beginning of the semester, but I soon learned that Instructional Design is VERY similar to the software development lifecycle. Once I saw it from that perspective, everything just clicked. The final project for the class was to develop your own Instructional Design Model. From the moment we were assigned this project, I knew I wanted a model that encouraged speed of development. I knew I wanted something very similar to Agile. From the beginning, the words, “I wanna go fast” kept coming to mind which made me think of the movie Talladega Nights: The Ballad of Ricky Bobby. In an effort to have fun with the assignment, and show that instructional design can be based on a number of process, I developed the Ricky Bobby Model of Instructional Design. The model is largely based on the ideas behind Successive Approximation Model (SAM), Rapid Instructional Design, Rapid Prototyping, Lot Like Agile Management Approach (LLAMA), and Agile instructional models with the goal of getting a workable product developed as quickly as possible and then tuning it in with each subsequent release. Basing the model on a crazy, fictional character made it an entertaining process. The project resulted in a paper and a video. I can honestly say, I have rarely had more fun developing a video for a class. I was happy with the result and look forward to utilizing the Ricky Bobby model in future educational content development.
Personal Reflection
Prior to enrolling in this class, I had 14 years of experience in the software development and support industry. All of the different Instructional Design models looked identical to software development methodology, whether it be waterfall, agile, or something in between. I was able to leverage this experience to my advantage to develop my own model that had a foot in software development and a foot in instructional design. This project also gave me more experience with Adobe Premiere Pro, Adobe After Effect and Audacity. After completing this project and class, I was able to speak more intelligently about Instructional Design with our corporate Instructional Design department. I’ll never forget about A.D.D.I.E. and continue to push it as a bare minimum in our corporate training.
Project Resources
The Ricky Bobby Instructional Design Model